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Doom Slaughterfest 2011 musicfiles:
  dslaughterfest2011adrian   dslaughterfest2011countd
  dslaughterfest2011ddtblu   dslaughterfest2011dead
  dslaughterfest2011dead2   dslaughterfest2011dm2int
  dslaughterfest2011dm2ttl   dslaughterfest2011doom
  dslaughterfest2011doom2   dslaughterfest2011incit
  dslaughterfest2011messg2   dslaughterfest2011openin
  dslaughterfest2011readm   dslaughterfest2011romero
  dslaughterfest2011runni2   dslaughterfest2011runnin
  dslaughterfest2011shawn   dslaughterfest2011shawn2
  dslaughterfest2011stalks   dslaughterfest2011stlks2
  dslaughterfest2011stlks3   dslaughterfest2011theda
  dslaughterfest2011theda2   dslaughterfest2011theda3

Archive Maintainer : doom2/Ports/megawads
Advanced engine needed : PrBoom-Plus -complevel 9 compatible
Primary purpose : Single + coop play
Title : Slaughterfest 2011
Filename : SF2011.wad
Release date : February 7, 2012
Author : Various
Email Address : thelastbreathofthedying@yahoo.com

Description : A compilation of 32 slaughter maps, each designed
to be played from a pistol start.

Additional Credits to : Textures, flats, and sprites from cc4-tex,
doom, gothictx, Oblige, q1tex, retres -
See the CREDITS and MAPLIST sections for more
* What is included *

New levels : 32
Sounds : No
Music : Yes
Graphics : Yes

Dehacked/BEX Patch : Dehacked lump included in the main wad.

OPTIONAL .bex files included in the "extras" zip
file. They speed up the weapons and give the
player more health and ammo. All maps were
designed to be played without the optional .bex

Also in the "extras" zip file is a wad called
SF2011TOD.wad that makes the caco corpses
smaller. Map28 and map29 are intended to be
played with that wad.

The password for the "extras" zip file is "doom".

Demos : Yes
Other : No
Other files required : None

* Play Information *

Game : Doom 2
Map # : 1-32
Single Player : Designed for
Cooperative 2-4 Player : Untested
Deathmatch 2-4 Player : Some maps
Other game styles : None
Difficulty Settings : Some maps

* Construction *

Base : New from scratch
Build Time : lasted 200 days
Editor(s) used : level editors, boom anim tool, xwe, slumped,
paint, paint shop pro, GIMP, Bitmap Font Writer
Known Bugs :
May Not Run With... :


All music in the game was taken from other sources

© To the Doom Music Developers. All Rights Reserved.